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» Learning Games as a Platform for Simulated Science Practice
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ECIR
2009
Springer
14 years 3 months ago
Combination of Documents Features Based on Simulated Click-through Data
Many different ranking algorithms based on content and context have been used in web search engines to find pages based on a user query. Furthermore, to achieve better performance ...
Ali Mohammad Zareh Bidoki, James A. Thom
ANCS
2008
ACM
13 years 8 months ago
Implementing an OpenFlow switch on the NetFPGA platform
We describe the implementation of an OpenFlow Switch on the NetFPGA platform. OpenFlow is a way to deploy experimental or new protocols in networks that carry production traffic. ...
Jad Naous, David Erickson, G. Adam Covington, Guid...
ACMACE
2009
ACM
14 years 1 months ago
Running or gaming
We developed Exertainer, a sensor-enabled, interactive running entertainment system to support advanced exercise applications. We designed Exertainer to be used in urban environme...
Miru Ahn, Sungjun Kwon, Byunglim Park, Kyungmin Ch...
AGS
2009
Springer
14 years 1 months ago
Two Case Studies for Jazzyk BSM
Recently, we introduced Behavioural State Machines (BSM ), a novel programming framework for development of cognitive agents with Jazzyk, its associated programming language and in...
Michael Köster, Peter Novák, David Mai...
ATAL
2009
Springer
14 years 1 months ago
Bounded rationality via recursion
Current trends in model construction in the field of agentbased computational economics base behavior of agents on either game theoretic procedures (e.g. belief learning, fictit...
Maciej Latek, Robert L. Axtell, Bogumil Kaminski