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» Learning Games as a Platform for Simulated Science Practice
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ECAI
2006
Springer
13 years 10 months ago
Cheating Is Not Playing: Methodological Issues of Computational Game Theory
Abstract. Computational Game Theory is a way to study and evaluate behaviors using game theory models, via agent-based computer simulations. One of the most known example of this a...
Bruno Beaufils, Philippe Mathieu
JCAL
2011
76views more  JCAL 2011»
13 years 1 months ago
Mentor modeling: the internalization of modeled professional thinking in an epistemic game
: Players of epistemic games--computer games that simulate professional practica— have been shown to develop epistemic frames: a profession’s particular way of seeing and solvi...
Padraig Nash, David Williamson Shaffer
HICSS
2010
IEEE
225views Biometrics» more  HICSS 2010»
14 years 1 months ago
A Comparative Analysis of Professional Forums in the United States Army and Hybrid Communities of Practice in the Civilian Secto
Communities of practice (COPs) have been around since the founding of the first social networks many millennia ago. Organizations around the world over the last two decades have l...
Jon Brickey, Steven Walczak
CONCUR
2012
Springer
11 years 9 months ago
Making Weighted Containment Feasible: A Heuristic Based on Simulation and Abstraction
Simulation and Abstraction Guy Avni and Orna Kupferman School of Computer Science and Engineering, Hebrew University, Israel Weighted automata map input words to real numbers and a...
Guy Avni, Orna Kupferman
CHI
2009
ACM
14 years 7 months ago
Social immersive media: pursuing best practices for multi-user interactive camera/projector exhibits
Based on ten years' experience developing interactive camera/projector systems for public science and culture exhibits, we define a distinct form of augmented reality focused...
Scott S. Snibbe, Hayes Raffle