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» Learning Generalized Plans Using Abstract Counting
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SEAL
1998
Springer
14 years 2 months ago
Using Genetic Algorithms to Simulate the Evolution of an Oligopoly Game
Abstract. This paper extends the N-person IPD game into a more interesting game in economics, namely, the oligopoly game. Due to its market share dynamics, the oligopoly game is mo...
Shu-Heng Chen, Chih-Chi Ni
AIIA
2005
Springer
13 years 11 months ago
Argumentation for Access Control
In this paper we are interested in argument based reasoning for access control, for example in the context of agents negotiating access to resources or web services in virtual orga...
Guido Boella, Joris Hulstijn, Leendert W. N. van d...
AIM
2004
13 years 9 months ago
An AI Planning-based Tool for Scheduling Satellite Nominal Operations
Satellite domains are becoming a fashionable area of research within the AI community due to the complexity of the problems that these domains need to solve. With the current US a...
María Dolores Rodríguez-Moreno, Dani...
ICML
2008
IEEE
14 years 10 months ago
Multiple instance ranking
This paper introduces a novel machine learning model called multiple instance ranking (MIRank) that enables ranking to be performed in a multiple instance learning setting. The mo...
Charles Bergeron, Jed Zaretzki, Curt M. Breneman, ...
ATAL
2007
Springer
14 years 4 months ago
Real-time agent characterization and prediction
Reasoning about agents that we observe in the world is challenging. Our available information is often limited to observations of the agent’s external behavior in the past and p...
H. Van Dyke Parunak, Sven Brueckner, Robert S. Mat...