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TVCG
2008
138views more  TVCG 2008»
13 years 7 months ago
Real-Time Path Planning in Dynamic Virtual Environments Using Multiagent Navigation Graphs
We present a novel approach for efficient path planning and navigation of multiple virtual agents in complex dynamic scenes. We introduce a new data structure, Multiagent Navigatio...
Avneesh Sud, Erik Andersen, Sean Curtis, Ming C. L...
NIPS
2000
13 years 8 months ago
Structure Learning in Human Causal Induction
We use graphical models to explore the question of how people learn simple causal relationships from data. The two leading psychological theories can both be seen as estimating th...
Joshua B. Tenenbaum, Thomas L. Griffiths
TSP
2010
13 years 2 months ago
Gaussian multiresolution models: exploiting sparse Markov and covariance structure
We consider the problem of learning Gaussian multiresolution (MR) models in which data are only available at the finest scale and the coarser, hidden variables serve both to captu...
Myung Jin Choi, Venkat Chandrasekaran, Alan S. Wil...
CHI
1997
ACM
13 years 11 months ago
A Prototype Design Tool for Participants in Graphical Multiuser Environments
d in Extended Abstracts, Human Factors in Computing Systems (CHI conference proceedings), Association for Computing Machinery, 1997, pp. 246-247. Originally appeared as Working Pap...
Carol Strohecker, Barbara Barros
CGI
2009
IEEE
13 years 11 months ago
Easy integral surfaces: a fast, quad-based stream and path surface algorithm
Despite the clear benefits that stream and path surfaces bring when visualizing 3D vector fields, their use in both industry and for research has not proliferated. This is due, in...
Tony McLoughlin, Robert S. Laramee, Eugene Zhang