Abstract. This paper presents a unified approach to crowd segmentation. A global solution is generated using an Expectation Maximization framework. Initially, a head and shoulder d...
Gianfranco Doretto, Jens Rittscher, Nils Krahnstoe...
Many multimedia applications rely on the computation of logarithms, for example, when estimating log-likelihoods for Gaussian Mixture Models. Knowing of the demand to compute loga...
In real-world applications of visual recognition, many factors—such as pose, illumination, or image quality—can cause a significant mismatch between the source domain on whic...
We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the art...
Marcel Germann, Alexander Hornung, Richard Keiser,...
—This paper describes a complete system to create anatomically accurate example-based volume deformation and animation of articulated body regions, starting from multiple in vivo...
Taehyun Rhee, John P. Lewis, Ulrich Neumann, Krish...