This paper explores methods for generating subjectivity analysis resources in a new language by leveraging on the tools and resources available in English. Given a bridge between ...
In this paper we are concerned with the problem of learning how to solve planning problems in one domain given a number of solved instances. This problem is formulated as the probl...
We build word models for American Sign Language (ASL) that transfer between different signers and different aspects. This is advantageous because one could use large amounts of la...
A computational model for learning languages in the limit from full positive data and a bounded number of queries to the teacher (oracle) is introduced and explored. Equivalence, ...
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...