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CHI
2011
ACM
12 years 11 months ago
Playable data: characterizing the design space of game-y infographics
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
FGR
2011
IEEE
288views Biometrics» more  FGR 2011»
12 years 11 months ago
Facial action unit recognition with sparse representation
This paper presents a novel framework for recognition of facial action unit (AU) combinations by viewing the classification as a sparse representation problem. Based on this framew...
Mohammad H. Mahoor, Mu Zhou, Kevin L. Veon, Seyed ...
CORR
2012
Springer
184views Education» more  CORR 2012»
12 years 3 months ago
Noisy-OR Models with Latent Confounding
Given a set of experiments in which varying subsets of observed variables are subject to intervention, we consider the problem of identifiability of causal models exhibiting late...
Antti Hyttinen, Frederick Eberhardt, Patrik O. Hoy...
JMLR
2012
11 years 10 months ago
Low rank continuous-space graphical models
Constructing tractable dependent probability distributions over structured continuous random vectors is a central problem in statistics and machine learning. It has proven diffic...
Carl Smith, Frank Wood, Liam Paninski
CVPR
2012
IEEE
11 years 10 months ago
Exploiting local and global patch rarities for saliency detection
We introduce a saliency model based on two key ideas. The first one is considering local and global image patch rarities as two complementary processes. The second one is based o...
Ali Borji, Laurent Itti