: This paper presents a gesture-based Human-Computer Interface (HCI) to navigate a learning object repository mapped in a 3D virtual environment. With this interface, the user can ...
Qing Chen, Abu Saleh Md. Mahfujur Rahman, Xiaojun ...
This article presents a method aiming at quantifying the visual similarity between an image and a class model. This kind of problem is recurrent in many applications such as objec...
In this paper we present a simple framework for activity recognition based on a model of multi-layered finite state machines, built on top of a low level image processing module f...
In real-world applications, “what you saw” during training is often not “what you get” during deployment: the distribution and even the type and dimensionality of features...
In this paper, we propose an automatic learning method for gesture recognition. We combine two different pattern recognition techniques: the SelfOrganizing Map (SOM) and Support Ve...