The aim of General Game Playing (GGP) is to create intelligent agents that automatically learn how to play many different games at an expert level without any human intervention. ...
In strategic multiagent decision making, it is often the case that a strategic reasoner must hold beliefs about other agents and use these beliefs to inform its decision making. T...
Self-organizing models develop realistic cortical structures when given approximations of the visual environment as input, and are an effective way to model the development of fac...
We introduce the ALeRT (Action-dependent Learning Rates with Trends) algorithm that makes two modifications to the learning rate and one change to the exploration rate of traditio...
Maria Cutumisu, Duane Szafron, Michael H. Bowling,...
Information-based agency is founded on two observations: everything in an agent’s world model is uncertain, and everything that an agent communicates gives away valuable informa...