A significant goal in multi-modal virtual agent research is to determine how to vary expressive qualities of a character so that it is perceived in a desired way. The "Big Fiv...
Michael Neff, Yingying Wang, Rob Abbott, Marilyn A...
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
This work presents some anticipatory mechanisms in an agent architecture, modeling affective behaviours as effects of surprise. Through experiment discussion, the advantages of bec...