The process of monitoring the events occurring in a computer system or network and analyzing them for sign of intrusions is known as intrusion detection system (IDS). This paper p...
In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, "giving the feeling of...
In this paper we present a model for coalition formation and payo distribution in general environments. We focus on a reduced complexity kernel-oriented coalition formation model,...
Conversations are a useful means of structuring communicative interactions among agents. The value of a conversation-based approach is largely determined by the conversational mod...
R. Scott Cost, Ye Chen, Timothy W. Finin, Yannis L...
Abstract. This paper is concerned with the problem of obtaining predictable interactions between groups of agents in open environments when individual agents do not expose their bd...
Nardine Osman, David Robertson, Christopher Walton