This paper presents an innovative multiagent system to support cooperative learning among students both in the real classrooms and in distance education. The system, called I-MIND...
In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, "giving the feeling of...
This paper presents an infrastructure for developing problem-based pervasive learning environments. Building such environments necessitates having many autonomous components deali...
In wireless ad hoc networks, autonomous nodes are reluctant to forward others' packets because of the nodes' limited energy. However, such selfishness and noncooperation ...
We consider an opportunistic spectrum access (OSA) problem where the time-varying condition of each channel (e.g., as a result of random fading or certain primary users' activ...