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» Learning Object Context for Adaptive Learning Design
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CHI
2010
ACM
14 years 3 months ago
Worlds of information: designing for engagement at a public multi-touch display
In designing for engagement at a public multi-touch installation, we identified supporting multiple users and allowing for gradual discovery as challenges. In this paper, we prese...
Giulio Jacucci, Ann Morrison, Gabriela T. Richard,...
CHI
2009
ACM
14 years 9 months ago
Designing for discovery: opening the hood for open-source end user tinkering
According to the Free Software Movement, the user ought to have "the freedoms to make changes, and to publish improved versions" and "to study how the program works...
Gifford Cheung, Parmit Chilana, Shaun K. Kane, Bra...
ACMSE
2011
ACM
12 years 8 months ago
Integrating digital logic design and assembly programming using FPGAs in the classroom
Rising Field Programmable Gate Array (FPGA) market volumes combined with increasing industrial popularity have driven prices down and improved capability to the point that FPGA ha...
William M. Jones, D. Brian Larkins
IWEC
2004
13 years 10 months ago
Enhancing the Performance of Dynamic Scripting in Computer Games
Unsupervised online learning in commercial computer games allows computer-controlled opponents to adapt to the way the game is being played. As such it provides a mechanism to deal...
Pieter Spronck, Ida G. Sprinkhuizen-Kuyper, Eric O...
TC
2002
13 years 8 months ago
Dynamic Power Management for Nonstationary Service Requests
Dynamic Power Management (DPM) is a design methodology aiming at reducing power consumption of electronic systems by performing selective shutdown of idle system resources. The eff...
Eui-Young Chung, Luca Benini, Alessandro Bogliolo,...