3D information systems for education must be investigated and adopted for a more involving form of learning. It is in this context that we propose the use of Second Life as an env...
: Collecting and sharing attention information represents a main concern within the Technology Enhanced Learning community, as the number of works or projects related to this topic...
This case study describes ethnographic interviews with vehicle buyers to learn how they make purchase decisions. The research was conducted for J. Walter Thompson (JWT), the digit...
We present a two-layer hierarchical formulation to exploit different levels of contextual information in images for robust classification. Each layer is modeled as a conditional f...
: Competence development programmes are collections of units of learning and learning activities used to increase the overall effective performance of a learner within a certain ta...