— In the process of learning a pattern I, the Fuzzy ARTMAP algorithm templates (i.e., the weight vectors corresponding to nodes of its category representation layer) compete for ...
We present an architecture for the online learning of object representations based on a visual cortex hierarchy developed earlier. We use the output of a topographical feature hier...
In order to perform object recognition it is necessary to learn representations of the underlying components of images. Such components correspond to objects, object-parts, or fea...
Several different controller representations are compared on a non-trivial problem in simulated car racing, with respect to learning speed and final fitness. The controller rep...
Alexandros Agapitos, Julian Togelius, Simon M. Luc...
—We present in this paper an integrated solution to rapidly recognizing dynamic objects in surveillance videos by exploring various contextual information. This solution consists...
Xiaobai Liu, Liang Lin, Shuicheng Yan, Hai Jin, We...