In traditional game theory, players are typically endowed with exogenously given knowledge of the structure of the game—either full omniscient knowledge or partial but fixed in...
Matt Lepinski, David Liben-Nowell, Seth Gilbert, A...
Spoken language is one of the most intuitive forms of interaction between humans and agents. Unfortunately, agents that interact with people using natural language often experienc...
Abstract. We investigate the use of parameterized state machine models to drive integration testing, in the case where the models of components are not available beforehand. Theref...
In this paper, we describe development of a mobile robot which does unsupervised learning for recognizing an environment from action sequences. We call this novel recognition appr...
Use of tags to limit partner selection for playing has been shown to produce stable cooperation in agent populations playing the Prisoner’s Dilemma game. There is, however, a lac...