The Brain is a slow computer yet humans can skillfully play games such as tennis where very fast reactions are required. Of particular interest is the evidence for strategic thinki...
We describe an evaluation of spoken dialogue strategies designed using hierarchical reinforcement learning agents. The dialogue strategies were learnt in a simulated environment a...
Intelligence of humankind mostly includes five parts: the observing ability, the memory ability, the practice ability, the thought ability, the imagining ability, etc.. In this pa...
This paper presents an evolutionary approach to learning a fuzzy logic controller(FLC) employed for reactive behaviour control of Sony legged robots. The learning scheme is divided...
Active learning (AL) is getting more and more popular as a methodology to considerably reduce the annotation effort when building training material for statistical learning method...