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FLAIRS
2003
13 years 9 months ago
Learning Opening Strategy in the Game of Go
In this paper, we present an experimental methodology and results for a machine learning approach to learning opening strategy in the game of Go, a game for which the best compute...
Timothy Huang, Graeme Connell, Bryan McQuade
ATAL
2010
Springer
13 years 8 months ago
High-level reinforcement learning in strategy games
Video games provide a rich testbed for artificial intelligence methods. In particular, creating automated opponents that perform well in strategy games is a difficult task. For in...
Christopher Amato, Guy Shani
USENIX
1990
13 years 8 months ago
swm: An X Window Manager Shell
swm is a policy-free, user configurable window manager client for the X Window System. Besides providing basic window manager functionality, swm introduces new features not found ...
Thomas E. LaStrange
ECAI
2010
Springer
13 years 8 months ago
Nested Monte-Carlo Expression Discovery
Nested Monte-Carlo search is a general algorithm that gives good results in single player games. Genetic Programming evaluates and combines trees to discover expressions that maxim...
Tristan Cazenave
GECCO
2010
Springer
222views Optimization» more  GECCO 2010»
13 years 6 months ago
Black-box optimization benchmarking of NEWUOA compared to BIPOP-CMA-ES: on the BBOB noiseless testbed
In this paper, the performances of the NEW Unconstrained Optimization Algorithm (NEWUOA) on some noiseless functions are compared to those of the BI-POPulation Covariance Matrix A...
Nikolaus Hansen, Raymond Ros