This poster presentation introduces our first Squeak workshops offered in the context of the ALAN-K (Advanced LeArning Network in Kyoto) project (Konomi and Karuno, 2003), which i...
An arti cial life entertainment-software product called Creatures was released in Europe in late 1996 and in the United States and Japan in mid-1997. When installed on a domestic c...
The asymmetry of activity in virtual communities is of great interest. While participation in the activities of virtual communities is crucial for a community's survival and ...
—In sufficiently large heterogeneous overlays message loss and delays are likely to occur. This has a significant impact on overlay routing, especially on longer paths. The exi...
Wojciech Galuba, Karl Aberer, Zoran Despotovic, Wo...