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CICLING
2006
Springer
15 years 7 months ago
Predicting Dialogue Acts from Prosodic Information
In this paper, the influence of intonation to recognize dialogue acts from speech is assessed. Assessment is based on an empirical approach: manually tagged data from a spoken-dial...
Sergio Rafael Coria Olguin, Luis Alberto Pineda Co...
ICRA
2009
IEEE
125views Robotics» more  ICRA 2009»
15 years 10 months ago
Learning motor primitives for robotics
— The acquisition and self-improvement of novel motor skills is among the most important problems in robotics. Motor primitives offer one of the most promising frameworks for the...
Jens Kober, Jan Peters
ICPR
2002
IEEE
16 years 4 months ago
Integrated Event Recognition from Multiple Sources
This paper proposes a system architecture for event recognition that integrates information from multiple sources (e.g., gesture and speech recognition from distributed sensors in...
Hiroaki Kawashima, Takashi Matsuyama
127
Voted
ICANN
2010
Springer
15 years 3 months ago
Multi-Dimensional Deep Memory Atari-Go Players for Parameter Exploring Policy Gradients
Abstract. Developing superior artificial board-game players is a widelystudied area of Artificial Intelligence. Among the most challenging games is the Asian game of Go, which, des...
Mandy Grüttner, Frank Sehnke, Tom Schaul, J&u...
143
Voted
CORR
2011
Springer
143views Education» more  CORR 2011»
14 years 7 months ago
Towards Understanding and Harnessing the Potential of Clause Learning
Efficient implementations of DPLL with the addition of clause learning are the fastest complete Boolean satisfiability solvers and can handle many significant real-world problem...
Paul Beame, Henry A. Kautz, Ashish Sabharwal