Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
We present an unsupervised algorithm for registering 3D surface scans of an object undergoing significant deformations. Our algorithm does not need markers, nor does it assume pri...
We present a novel Content Based Video Retrieval (CBVR) system, driven by free-hand sketch queries depicting both objects and their movement (via dynamic cues; streak-lines and ar...
We present a novel system for generic object class detection. In contrast to most existing systems which focus on a single viewpoint or aspect, our approach can detect object inst...
Alexander Thomas, Vittorio Ferrari, Bastian Leibe,...
We introduce an approach to accurately detect and segment partially occluded objects in various viewpoints and scales. Our main contribution is a novel framework for combining obj...