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» Learning Simulation Control in General Game-Playing Agents
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PKDD
2009
Springer
181views Data Mining» more  PKDD 2009»
15 years 10 months ago
Active Learning for Reward Estimation in Inverse Reinforcement Learning
Abstract. Inverse reinforcement learning addresses the general problem of recovering a reward function from samples of a policy provided by an expert/demonstrator. In this paper, w...
Manuel Lopes, Francisco S. Melo, Luis Montesano
123
Voted
GECCO
2007
Springer
178views Optimization» more  GECCO 2007»
15 years 9 months ago
Coevolution of intelligent agents using cartesian genetic programming
A coevolutionary competitive learning environment for two antagonistic agents is presented. The agents are controlled by a new kind of computational network based on a compartment...
Gul Muhammad Khan, Julian Francis Miller, David M....
143
Voted
CA
2003
IEEE
15 years 8 months ago
Expressive Gesture Animation Based on Non Parametric Learning of Sensory-Motor Models
This paper presents an efficient method of learning motion control for autonomous animated characters. The method uses a non parametric learning approach which identifies non line...
Sylvie Gibet, Pierre-Francois Marteau
KBSE
2002
IEEE
15 years 8 months ago
An Approach to Rapid Prototyping of Large Multi-Agent Systems
Engineering individual components of a multi-agent system and their interactions is a complex and error-prone task in urgent need of methods and tools. Prototyping is a valuable t...
Wamberto Weber Vasconcelos, Carles Sierra, Marc Es...
ROBOCUP
1999
Springer
129views Robotics» more  ROBOCUP 1999»
15 years 7 months ago
The Ulm Sparrows 99
In RoboCup-98, sparrows team worked hard just to get both a simulation and a middle size robot team to work and to successfully participate in a major tournament. For this year, we...
Stefan Sablatnög, Stefan Enderle, Mark Dettin...