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» Learning Simulation Control in General Game-Playing Agents
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PAMI
2007
186views more  PAMI 2007»
13 years 6 months ago
Value-Directed Human Behavior Analysis from Video Using Partially Observable Markov Decision Processes
—This paper presents a method for learning decision theoretic models of human behaviors from video data. Our system learns relationships between the movements of a person, the co...
Jesse Hoey, James J. Little
TSMC
2002
105views more  TSMC 2002»
13 years 6 months ago
V-Lab-a virtual laboratory for autonomous agents-SLA-based learning controllers
In this paper, we present the use of stochastic learning automata (SLA) in mutliagent robotics. In order to fully utilize and implement learning control algorithms in the control o...
Aly I. El-Osery, John Burge, Mohammad Jamshidi, An...
FLAIRS
2006
13 years 8 months ago
Simulated Visual Perception-Based Control for Autonomous Mobile Agents
Autonomous robots, such as automatic vacuum cleaners, toy robot dogs, and autonomous vehicles for the military, are rapidly becoming a part of everyday life. As a result the need ...
Daniel Flower, Burkhard Wünsche, Hans W. Gues...
ACMSE
2007
ACM
13 years 10 months ago
BehaviorSim: towards an educational tool for behavior-based agent
A major paradigm of modeling the decision making of autonomous agents is through behavior-based network models. The network consists of distributed behaviors that compete (or coop...
Pavel Lakhtanau, Xiaolin Hu, Fasheng Qiu
FLAIRS
2004
13 years 8 months ago
Intelligent Control of Closed-Loop Sedation in Simulated ICU Patients
The intensive care unit is a challenging environment to both patient and caregiver. Continued shortages in staffing, principally in nursing, increase risk to patient and healthcar...
Brett L. Moore, Eric D. Sinzinger, Todd M. Quasny,...