This paper details a research methodology that emerged during an inquiry into game design aimed at promoting conceptual learning in physics. The methodology, Research as DesignDes...
We pose the problem of 3D human tracking as one of inference in a graphical model. Unlike traditional kinematic tree representations, our model of the body is a collection of loos...
Leonid Sigal, Sidharth Bhatia, Stefan Roth, Michae...
A critical function in both machine vision and biological vision systems is attentional selection of scene regions worthy of further analysis by higher-level processes such as obj...
Object/scene detection by discriminative kernel-based classification has gained great interest due to its promising performance and flexibility. In this paper, unlike traditional ...
Face detection has advanced dramatically over the past three decades. Algorithms can now quite reliably detect faces in clutter in or near real time. However, much still needs to ...