This paper illustrates our preliminary studies of new interactive tools that support the generation of sequential art for entertainment, learning and scientific discourse. In the ...
Duncan Rowland, Dan Porter, Mel Gibson, Kevin Walk...
Abstract. We describe the results of an empirical study comparing an interactive Information Visualization (InfoVis) technique called Gravi++ (GRAVI), Exploratory Data Analysis (ED...
Markus Rester, Margit Pohl, Sylvia Wiltner, Klaus ...
Depth estimation in computer vision and robotics is most commonly done via stereo vision (stereopsis), in which images from two cameras are used to triangulate and estimate distan...
Head pose and gesture offer several key conversational grounding cues and are used extensively in face-to-face interaction among people. We investigate how dialog context from an ...
Louis-Philippe Morency, Candace L. Sidner, Christo...
Past work in navigation has worked toward the goal of producing an accurate map of the environment. While no one can deny the usefulness of such a map, the ideal of producing a co...
Daniel D. Fu, Kristian J. Hammond, Michael J. Swai...