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AUSAI
2008
Springer
13 years 9 months ago
Character Recognition Using Hierarchical Vector Quantization and Temporal Pooling
In recent years, there has been a cross-fertilization of ideas between computational neuroscience models of the operation of the neocortex and artificial intelligence models of mac...
John Thornton, Jolon Faichney, Michael Blumenstein...
FPLAY
2008
13 years 9 months ago
Using genres to customize usability evaluations of video games
Video games are varied, with vastly different visual layouts and interaction styles; however, most games that share a common genre still have many user interface similarities. The...
David Pinelle, Nelson Wong, Tadeusz Stach
ESANN
2007
13 years 9 months ago
Toward a robust 2D spatio-temporal self-organization
Abstract. Several models have been proposed for spatio-temporal selforganization, among which the TOM model by Wiemer [1] is particularly promising. In this paper, we propose to ad...
Thomas Girod, Laurent Bougrain, Frédé...
IWEC
2004
13 years 9 months ago
Development of Extemporaneous Performance by Synthetic Actors in the Rehearsal Process
Autonomous synthetic actors must invent variations of known material in order to perform given only a limited script, and to assist the director with development of the performance...
Tony A. Meyer, Chris H. Messom
IAAI
2003
13 years 9 months ago
Broadcast News Understanding and Navigation
The Broadcast News Editor (BNE) and Broadcast News Navigator (BNN) are fully implemented systems that exploit integrated image, speech, and language processing to support intellig...
Mark T. Maybury