This work provides a framework for learning sequential attention in real-world visual object recognition, using an architecture of three processing stages. The first stage rejects...
Many difficult visual perception problems, like 3D human motion estimation, can be formulated in terms of inference using complex generative models, defined over high-dimensional ...
There are many computer vision algorithms developed for visual (scene and object) recognition. Some systems focus on involved learning algorithms, some leverage millions of trainin...
The Unified Modeling Language (UML) is a set of notations for modelling object-oriented systems. It has become the de facto standard. Most of its notations are diagrammatic. An ex...
We demonstrate a system designed to assist a visually impaired individual while moving in an unfamiliar environment. Small and economical color markers are placed in key locations...