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CHI
2011
ACM
12 years 11 months ago
Playable data: characterizing the design space of game-y infographics
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
CHI
1998
ACM
14 years 4 days ago
The Progress Portfolio: Designing Reflective Tools for a Classroom Context
A great deal of effort has gone into developing open-ended inquiry activities for science education as well as complex computer tools for accessing scientific data to help student...
Ben Loh, Josh Radinsky, Eric Russell, Louis M. Gom...
IJON
2007
88views more  IJON 2007»
13 years 7 months ago
Information maximization in face processing
This perspective paper explores principles of unsupervised learning and how they relate to face recognition. Dependency coding and information maximization appear to be central pr...
Marian Stewart Bartlett
CVPR
2007
IEEE
14 years 10 months ago
Composite Models of Objects and Scenes for Category Recognition
This paper presents a method of learning and recognizing generic object categories using part-based spatial models. The models are multiscale, with a scene component that specifie...
David J. Crandall, Daniel P. Huttenlocher
CVPR
2007
IEEE
14 years 10 months ago
Fast Terrain Classification Using Variable-Length Representation for Autonomous Navigation
We propose a method for learning using a set of feature representations which retrieve different amounts of information at different costs. The goal is to create a more efficient ...
Anelia Angelova, Larry Matthies, Daniel M. Helmick...