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DAGSTUHL
2006
13 years 9 months ago
Hierarchies Relating Topology and Geometry
Cognitive Vision has to represent, reason and learn about objects in its environment it has to manipulate and react to. There are deformable objects like humans which cannot be des...
Walter G. Kropatsch, Yll Haxhimusa, Pascal Lienhar...
FGR
2004
IEEE
126views Biometrics» more  FGR 2004»
13 years 11 months ago
Trainable Videorealistic Speech Animation
We describe how to create with machine learning techniques a generative, videorealistic, speech animation module. A human subject is first recorded using a videocamera as he/she u...
Tony Ezzat, Gadi Geiger, Tomaso Poggio
MM
1996
ACM
148views Multimedia» more  MM 1996»
13 years 11 months ago
A Multimedia System for Authoring Motion Pictures
MAD (Movie Authoring and Design) is a novel design and authoring system that facilitates the process of creating dynamic visual presentations such as motion pictures and lecture-d...
Ronald Baecker, Alan J. Rosenthal, Naomi Friedland...
COLING
2000
13 years 9 months ago
Language Identification In Unknown Signals
This paper describes algorithms and software developed to characterise and detect generic intelligent language-like features iu an input signal, using Natural Language Learning te...
John R. Elliott, Eric Atwell, Bill Whyte
TOG
2008
239views more  TOG 2008»
13 years 7 months ago
Skeleton extraction by mesh contraction
eleton is a very useful 1D structure to abstract the geometry and topology of a 3D object. Extraction of curve-skeletons is a fundamental problem in computer graphics, visualizatio...
Oscar Kin-Chung Au, Chiew-Lan Tai, Hung-Kuo Chu, D...