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TEC
2002
133views more  TEC 2002»
13 years 7 months ago
Learning and optimization using the clonal selection principle
The clonal selection principle is used to explain the basic features of an adaptive immune response to an antigenic stimulus. It establishes the idea that only those cells that rec...
Leandro Nunes de Castro, Fernando J. Von Zuben
ICASSP
2008
IEEE
14 years 2 months ago
Fast speaker adaptation using non-negative matrix factorization
This paper describes a new method for fast speaker adaptation in large vocabulary recognition systems. As in most HMM-based recognizers, the observation densities are modeled as a...
Jacques Duchateau, Tobias Leroy, Kris Demuynck, Hu...
ICCV
2003
IEEE
14 years 9 months ago
A Sparse Probabilistic Learning Algorithm for Real-Time Tracking
This paper addresses the problem of applying powerful pattern recognition algorithms based on kernels to efficient visual tracking. Recently Avidan [1] has shown that object recog...
Oliver M. C. Williams, Andrew Blake, Roberto Cipol...
TCIAIG
2010
13 years 2 months ago
Learning to Drive in the Open Racing Car Simulator Using Online Neuroevolution
In this paper, we applied online neuroevolution to evolve nonplayer characters for The Open Racing Car Simulator (TORCS). While previous approaches allowed online learning with per...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
AIIDE
2006
13 years 9 months ago
The NERO Video Game
In most modern video games, character behavior is scripted; no matter how many times the player exploits a weakness, that weakness is never repaired. Yet if game characters could ...
Kenneth O. Stanley, Igor Karpov, Risto Miikkulaine...