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» Learning and Design of Principal Curves
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DEBS
2007
ACM
14 years 1 months ago
Software architecture using fine-grained event-driven reactive components
In this paper, we describe design motivations and experience with a visual language that treats the architecture of a reactive system as a composition of small, asynchronous softw...
Paul Tarvydas, Norm Sanford
UIST
2009
ACM
14 years 4 months ago
EverybodyLovesSketch: 3D sketching for a broader audience
We present EverybodyLovesSketch, a gesture-based 3D curve sketching system for rapid ideation and visualization of 3D forms, aimed at a broad audience. We first analyze traditiona...
Seok-Hyung Bae, Ravin Balakrishnan, Karan Singh
AAMAS
2007
Springer
14 years 4 months ago
Networks of Learning Automata and Limiting Games
Learning Automata (LA) were recently shown to be valuable tools for designing Multi-Agent Reinforcement Learning algorithms. One of the principal contributions of LA theory is that...
Peter Vrancx, Katja Verbeeck, Ann Nowé
SAC
2005
ACM
14 years 3 months ago
Learning system to introduce GIS to civil engineers
: A learning system to facilitate the integration of Geographical Information Systems (GIS) into the Civil Engineering curriculum is described in this paper. The principal learning...
Ronaldo Luna, William T. Lawrence, John M. Sulliva...
TSMC
2008
146views more  TSMC 2008»
13 years 9 months ago
Decentralized Learning in Markov Games
Learning Automata (LA) were recently shown to be valuable tools for designing Multi-Agent Reinforcement Learning algorithms. One of the principal contributions of LA theory is tha...
Peter Vrancx, Katja Verbeeck, Ann Nowé