Abstract. In this paper we present a new algorithm for 3D medical image segmentation. The algorithm is fast, relatively simple to implement, and semi-automatic. It is based on mini...
— The problem of how to create NPC AI for videogames that believably imitates particular human players is addressed. Previous approaches to learning player behaviour is found to ...
Niels van Hoorn, Julian Togelius, Daan Wierstra, J...
Most of the proposed approaches in automatic service selection assume the existence of a common ontology among communicating agents. However, this assumption becomes difficult to...
Robots are slowly finding their way into the hands of search and rescue groups. One of the robots contributing to this effort is the Inuktun VGTV-Xtreme series by American Standar...
In reinforcement learning, an agent interacting with its environment strives to learn a policy that specifies, for each state it may encounter, what action to take. Evolutionary c...