: The 'Reusable Learning Objects' Centre for Excellence in Teaching and Learning (RLO-CETL) is a five-year project (2005-2010) involving staff from three universities (Lo...
The educational gaming field is rapidly growing both in acceptance and variety. Within this variety, the technological evolution of wireless/handheld (W/H) computing devices is op...
Abstract— We previously proposed evolutionary fuzzy systems of playing Ms.PacMan for the competitions. As a consequence of the evolution, reflective action rules such that PacMa...
With smart-phones becoming increasingly commonplace, there has been a subsequent surge in applications that continuously track the location of users. However, serious privacy conc...
Abstract. Foreground and background segmentation is a typical problem in computer vision and medical imaging. In this paper, we propose a new learning based approach for 3D segment...