Abstract— Shared computing utilities allocate compute, network, and storage resources to competing applications on demand. An awareness of the demands and behaviors of the hosted...
This work outlines the design process of a user centered learning object repository. A repository should foster the development and acquisition of both generic and specific informa...
This paper describes methods for collecting user activity data in a peer production educational system, the Instructional Architect (IA), and then takes a social network perspectiv...
Affective reasoning holds great potential for interactive digital entertainment, education, and training. Incorporating affective reasoning into the decision-making capabilities o...
The Technology Acceptance Model (TAM) predicts whether users will ultimately use software applications based upon causal relationships among belief and attitudinal constructs that...