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» Learning and Reuse of a Visual Programming Language
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CF
2006
ACM
13 years 9 months ago
Intermediately executed code is the key to find refactorings that improve temporal data locality
The growing speed gap between memory and processor makes an efficient use of the cache ever more important to reach high performance. One of the most important ways to improve cac...
Kristof Beyls, Erik H. D'Hollander
IFIP
1993
Springer
13 years 11 months ago
Computer Science in Elementary and Secondary Schools
In this paper we examine the current computer science curriculum in elementary schools and identify its shortcomings. We then presents a new approach to teaching computer science ...
Viera K. Proulx
VRML
2000
ACM
13 years 11 months ago
3D behavioral model design for simulation and software engineering
Modeling is used to build structures that serve as surrogates for other objects. As children, we learn to model at a very young age. An object such as a small toy train teaches us...
Paul A. Fishwick
IUI
2010
ACM
14 years 2 months ago
Lowering the barriers to website testing with CoTester
In this paper, we present CoTester, a system designed to decrease the difficulty of testing web applications. CoTester allows testers to create test scripts that are represented ...
Jalal Mahmud, Tessa Lau
AVI
2008
13 years 9 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou