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113
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WEBI
2005
Springer
15 years 9 months ago
Real-Time Learning Behavior Mining for e-Learning
Over the last years, we have witnessed an explosive growth of e-learning. More and more learning contents have been published and shared over the Internet. Therefore, how to progr...
Yen-Hung Kuo, Juei-Nan Chen, Yu-Lin Jeng, Yueh-Min...
132
Voted
ICALT
2009
IEEE
15 years 6 months ago
Collaborative Learning by Means of Video Games: An Entertainment System in the Learning Processes
New Technologies have been incorporated to schools as learning tools some time ago. In this paper we remark some advantages of video games as educational systems and how we can us...
Natalia Padilla Zea, José Luis Gonzá...
ICIP
2009
IEEE
16 years 4 months ago
Characterizing Elegance Of Curves Computationally For Distinguishing Morrisseau Paintings And The Imitations
Computerized analysis of paintings has recently gained interest. The rapid technological advancements and the expanding interdisciplinary collaboration present us a promising pros...
152
Voted
ISNN
2007
Springer
15 years 9 months ago
Regularized Alternating Least Squares Algorithms for Non-negative Matrix/Tensor Factorization
Nonnegative Matrix and Tensor Factorization (NMF/NTF) and Sparse Component Analysis (SCA) have already found many potential applications, especially in multi-way Blind Source Separ...
Andrzej Cichocki, Rafal Zdunek
109
Voted
CAIP
2007
Springer
15 years 7 months ago
Representation of Facial Features by Catmull-Rom Splines
This paper describes a technique for the representation of the 2D frontal view of faces, based on Catmull-Rom splines. It takes advantage of the a priori knowledge about the face s...
Marco Maggini, Stefano Melacci, Lorenzo Sarti