We propose a method for estimating the pose of a human body using its approximate 3D volume (visual hull) obtained in real time from synchronized videos. Our method can cope with ...
- This paper describes mechanisms used by humans to stand on moving platforms, such as a bus or ship, and to combine body orientation and motion information from multiple sensors i...
Arash Mahboobin, Patrick J. Loughlin, Mark S. Redf...
Human movements include limb gestures and postural attitude. Although many computer animation researchers have studied these classes of movements, procedurally generated movements...
Diane M. Chi, Monica Costa, Liwei Zhao, Norman I. ...
Synthesizing the movements of a responsive virtual character in the event of unexpected perturbations has proven a difficult challenge. To solve this problem, we devise a fully a...
We pose the problem of recognizing different types of human gait in the space of dynamical systems where each gait is represented. Established techniques are employed to track a k...
Alessandro Bissacco, Alessandro Chiuso, Yi Ma, Ste...