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COR
2008
142views more  COR 2008»
15 years 4 months ago
Application of reinforcement learning to the game of Othello
Operations research and management science are often confronted with sequential decision making problems with large state spaces. Standard methods that are used for solving such c...
Nees Jan van Eck, Michiel C. van Wezel
UAIS
2008
155views more  UAIS 2008»
15 years 4 months ago
Adaptive course generation through learning styles representation
This paper presents an approach to automatic course generation and student modeling. The method has been developed during the European funded projects Diogene and Intraserv, focuse...
Enver Sangineto, Nicola Capuano, Matteo Gaeta, Ale...
CSCW
1998
ACM
15 years 3 months ago
Community Support for Constructionist Learning
MOOSE Crossing is a text-based virtual reality environment (or “MUD”) designed to be a constructionist learning environment for children ages eight to thirteen. The constructio...
Amy Bruckman
140
Voted
TIP
2008
185views more  TIP 2008»
15 years 3 months ago
Active Learning Methods for Interactive Image Retrieval
Active learning methods have been considered with increased interest in the statistical learning community. Initially developed within a classification framework, a lot of extensio...
Philippe Henri Gosselin, Matthieu Cord
ALT
2011
Springer
14 years 4 months ago
On Noise-Tolerant Learning of Sparse Parities and Related Problems
We consider the problem of learning sparse parities in the presence of noise. For learning parities on r out of n variables, we give an algorithm that runs in time poly log 1 δ , ...
Elena Grigorescu, Lev Reyzin, Santosh Vempala