Motivation is well-known for its importance in learning and its influence on cognitive processes. Adaptive systems would greatly benefit from having a user model of the learner’s...
To learn the preferential visual attention given by humans to specific image content, we present NUSEF- an eye fixation database compiled from a pool of 758 images and 75 subjects....
MiBoard (Multiplayer Interactive Board Game) is an online, turnbased board game that was developed to assess the integration of game characteristics (point rewards, game-like inte...
In this paper, we investigate how to use future interaction technologies to enhance learning technologies. We examine in detail how tracking the mouse pointer and observing the use...
The rise of computer-based online learning represents either the most exciting and versatile educational technology ever or the first stage of an unrelenting boom and bust cycle (...