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SIGGRAPH
2003
ACM
14 years 21 days ago
Learning controls for blend shape based realistic facial animation
Blend shape animation is the method of choice for keyframe facial animation: a set of blend shapes (key facial expressions) are used to define a linear space of facial expression...
Pushkar Joshi, Wen C. Tien, Mathieu Desbrun, Frede...
ACCV
2006
Springer
14 years 1 months ago
Vision Based Speech Animation Transferring with Underlying Anatomical Structure
We present a novel method to transfer speech animation recorded in low resolution videos onto realistic 3D facial models. Unsupervised learning is utilized on a speech video corpus...
Yuru Pei, Hongbin Zha
ICPR
2006
IEEE
14 years 8 months ago
Real Time Tracking for 3D Realistic Lip Animation
This article deals with facial segmentation and liptracking with feedback control for real-time animation of a synthetic 3D face model. Classical approaches consist in two success...
Brice Beaumesnil, Franck Luthon
SI3D
2012
ACM
12 years 3 months ago
4D parametric motion graphs for interactive animation
A 4D parametric motion graph representation is presented for interactive animation from actor performance capture in a multiple camera studio. The representation is based on a 4D ...
Dan Casas, Margara Tejera, Jean-Yves Guillemaut, A...