The effect of reflection and transparency is superimposed in many real world scenes, which is caused by glass-like shiny and transparent materials. The presence of such incidental ...
: Motion is an important cue for many applications. Here we propose a solution for estimating motion from a sequence of images using three algorithms, viz., Batch, Recursive and Bo...
We present a non-incremental approach to structure from motion. Our solution is based on robustly computing global rotations from relative geometries and feeding these into the kno...
Scattering in participating media, such as fog or haze, generates volumetric lighting effects known as crepuscular or god rays. Rendering such effects greatly enhances the realism...
This paper presents a method to process axial monocular image sequences for mobile robot obstacle detection. We do not aim to achieve a complete scene reconstruction, but only to ...