A design of e-Learning environment is described for personalized adaptability. At first, we explain the whole system of our learning management system, WebClass RAPSODY, which has...
Toshie Ninomiya, Ken Nakayama, Miyuki Shimizu, Fum...
Two of the most important research subjects during the development of intelligent authoring systems (IAS) for education are the modeling of knowledge and the extraction of knowledg...
Designing computer-based learning environments must account for the context in which activity occurs, the tasks that students perform, and the tools that facilitate these tasks. W...
—This paper details a learning decision-theoretic intelligent agent designed to solve the problem of guiding vehicles in the context of Personal Rapid Transit (PRT). The intellig...
In this paper we describe a social learning game we implemented to evaluate various means of ubiquitous learning support. Making use of game design patterns it was possible to impl...