Classifying the endgame positions in Chess can be challenging for humans and is known to be a difficult task in machine learning. An evolutionary algorithm would seem to be the ide...
Most work in human activity recognition is limited to relatively simple behaviors like sitting down, standing up or other dramatic posture changes. Very little has been achieved i...
This paper proposes a model of approach behavior with which a robot can initiate conversation with people who are walking. We developed the model by learning from the failures in ...
Satoru Satake, Takayuki Kanda, Dylan F. Glas, Mich...
The Web is a hypertextual environment in permanent evolution. There are new technologies and Web publishing behaviors emerging everyday. This study presents trends on the evolutio...
Programs typically make extensive use of libraries, including dynamically linked libraries, which are often not available in source-code form, and hence not analyzable by tools tha...