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» Learning from Collective Behavior
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104
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CHI
2007
ACM
16 years 2 months ago
Project massive: self-regulation and problematic use of online gaming
A longitudinal design was employed to collect three waves of survey data over a 14 month period from 2790 online gamers. Respondents were asked questions about their gaming activi...
A. Fleming Seay, Robert E. Kraut
121
Voted
STOC
2004
ACM
110views Algorithms» more  STOC 2004»
16 years 2 months ago
On sums of independent random variables with unbounded variance, and estimating the average degree in a graph
We prove the following inequality: for every positive integer n and every collection X1, . . . , Xn of nonnegative independent random variables that each has expectation 1, the pr...
Uriel Feige
HYPERTEXT
2009
ACM
15 years 11 months ago
The dynamics of personal territories on the web
In this paper, we present a long-term study of user-centric Web traffic data collected in 2000-2002 and 2005-2006 from two large representative panels of French Internet users. Ou...
Thomas Beauvisage
124
Voted
ICRA
2009
IEEE
170views Robotics» more  ICRA 2009»
15 years 9 months ago
Path diversity is only part of the problem
— The goal of motion planning is to find a feasible path that connects two positions and is free from collision with obstacles. Path sets are a robust approach to this problem i...
Ross A. Knepper, Matthew T. Mason
97
Voted
ICC
2007
IEEE
15 years 8 months ago
On the Verification of the Gravity Model Used for Mobility Modeling
— Gravity model used to model transport flow has proven invaluable in urban planning. Some recent work has proposed to use gravity model to predict user movements in cellular net...
Yong Huat Chew, Shinobu Nanba, Peng Keong Tham, Bo...