Rendering animations of scenes with deformable objects, camera motion, and complex illumination, including indirect lighting and arbitrary shading, is a long-standing challenge. P...
As the complexity and scale of current scientific and engineering applications grow, managing and transporting the large amounts of data they generate is quickly becoming a signif...
The goal of this paper is to enable the interactive simulation of phenomena such as animated fluid characters. While full 3D fluid solvers achieve this with control algorithms, th...
In this paper, we study the problem of recovering a low-rank matrix (the principal components) from a highdimensional data matrix despite both small entry-wise noise and gross spar...
Zihan Zhou, Xiaodong Li, John Wright, Emmanuel J. ...
Currently available application frameworks that target the automatic design of real-time embedded software are poor in integrating functional and non-functional requirements for m...