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LREC
2008
128views Education» more  LREC 2008»
13 years 10 months ago
Relation between Agreement Measures on Human Labeling and Machine Learning Performance: Results from an Art History Domain
We discuss factors that affect human agreement on a semantic labeling task in the art history domain, based on the results of four experiments where we varied the number of labels...
Rebecca J. Passonneau, Thomas Lippincott, Tae Yano...
ESEM
2009
ACM
14 years 3 months ago
We need more coverage, stat! classroom experience with the software ICU
For empirical software engineering to reach its fullest potential, we must develop effective, experiential approaches to learning about it in a classroom setting. In this paper, ...
Philip Johnson, Shaoxuan Zhang
CLEIEJ
2007
86views more  CLEIEJ 2007»
13 years 8 months ago
Requirements Game: Teaching Software Project Management
: Several business areas, like Management and Negotiation, have used games like a didactic way to simulate world reality, to introduce students to the day-to-day generated problems...
Carlos Mario Zapata Jaramillo, Gabriel Awad-Aubad
JKM
2006
135views more  JKM 2006»
13 years 8 months ago
Learning from the Mars Rover Mission: scientific discovery, learning and memory
Purpose Knowledge management for space exploration is part of a multi-generational effort. Each mission builds on knowledge from prior missions, and learning is the first step in ...
Charlotte Linde
ECOOPW
1999
Springer
14 years 1 months ago
Deriving Object-Oriented Frameworks from Domain Knowledge
Although a considerable number of successful frameworks have been developed during the last decade, designing a high-quality framework is still a difficult task. Generally, it is ...
Mehmet Aksit