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» Learning in Virtual Teams: Exploring the Student Experience
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UIST
2010
ACM
13 years 5 months ago
TwinSpace: an infrastructure for cross-reality team spaces
We introduce TwinSpace, a flexible software infrastructure for combining interactive workspaces and collaborative virtual worlds. Its design is grounded in the need to support dee...
Derek F. Reilly, Hafez Rouzati, Andy Wu, Jee Yeon ...
CBMS
2007
IEEE
14 years 2 months ago
Vicarious Learning and (Virtual) Case-Based Teaching in Health Science Education
This paper describes PATSy, an established interactive case-based system that provides students with access to virtual patients. PATSy has recently been extended by the addition o...
Richard Cox, Jianxiong Pang
CHI
2009
ACM
14 years 8 months ago
WIIS: multimodal simulation for exploring the world beyond visual sense
This paper describes a pilot study of a computer simulation called WIIS, which is designed to extend students' learning experience of the sizes of the objects beyond human vi...
Minyoung Song, Chris Quintana
HICSS
2002
IEEE
76views Biometrics» more  HICSS 2002»
14 years 21 days ago
Synchronizing Pace in Asynchronous Global Virtual Project Teams
In this study, we explore the nature of team interaction and the role of temporal coordination in asynchronously communicating global virtual project teams (GVPTs). Drawing on Tim...
Anne P. Massey, Mitzi M. Montoya-Weiss, Yu-Ting Ca...
ACMSE
2008
ACM
13 years 9 months ago
Studio-based learning in CS2: an experience report
Recently there has been a surge of interest in making computer science education attractive to potential students, motivating to current students, and relevant to graduating stude...
Lakshman Myneni, Margaret Ross, T. Dean Hendrix, N...