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ASSETS
2007
ACM
14 years 26 days ago
WebAnywhere: a screen reader on-the-go
People often use computers other than their own to browse the web, but blind web users are limited in where they access the web because they require specialized, expensive program...
Jeffrey P. Bigham, Craig Prince
ASSETS
2007
ACM
14 years 26 days ago
Using participatory activities with seniors to critique, build, and evaluate mobile phones
Mobile phones can provide a number of benefits to older people. However, most mobile phone designs and form factors are targeted at younger people and middle-aged adults. To infor...
Michael Massimi, Ronald M. Baecker, Michael Wu
CANDC
2007
ACM
14 years 26 days ago
Performative roles of materiality for collective creativity
This paper seeks to develop a better understanding of the contribution of materiality for creativity in collaborative settings, exploring the ways in which it provides resources f...
Giulio Jacucci, Ina Wagner
CHINZ
2007
ACM
14 years 26 days ago
Using a mobile phone for 6 DOF mesh editing
This paper describes how a mobile phone can be used as a six degree of freedom interaction device for 3D mesh editing. Using a video see-through Augmented Reality approach, the mo...
Anders Henrysson, Mark Billinghurst
ACMIDC
2010
14 years 24 days ago
Interactive storytelling for children
Since the nineties, storytelling has received increasing attention in the HCI, IDC, and AI communities, exploring the potential of interactivity and multimedia as a means to promo...
Franca Garzotto, Paolo Paolini, Amalia Sabiescu