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» Learning in the Lexical-Grammatical Interface
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DSS
2007
120views more  DSS 2007»
13 years 8 months ago
Could the use of a knowledge-based system lead to implicit learning?
The primary objective of a knowledge-based system (KBS) is to use stored knowledge to provide support for decision-making activities. Empirical studies identify improvements in de...
Solomon R. Antony, Radhika Santhanam
IUI
1997
ACM
14 years 28 days ago
The Pedagogical Design Studio: Exploiting Artifact-Based Task Models for Constructivist Learning
Intelligentlearning environments that support constructivism shouldprovideactivelearningexperiencesthatarecustomized for individuallearners. To do so, they must determine learner ...
James C. Lester, Patrick J. Fitzgerald, Brian A. S...
INTERACT
2007
13 years 10 months ago
PaperCP: Exploring the Integration of Physical and Digital Affordances for Active Learning
Active Learning in the classroom domain presents an interesting case for integrating physical and digital affordances. Traditional physical handouts and transparencies are giving w...
Chunyuan Liao, François Guimbretière...
CE
2008
122views more  CE 2008»
13 years 8 months ago
Ubiquitous learning website: Scaffold learners by mobile devices with information-aware techniques
The portability and immediate communication properties of mobile devices influence the learning processes in interacting with peers, accessing resources and transferring data. For...
G. D. Chen, C. K. Chang, C. Y. Wang
TEI
2010
ACM
132views Hardware» more  TEI 2010»
14 years 3 months ago
TessalTable: tile-based creation of patterns and images
In this paper we introduce the TessalTable, a collaborative play system for learning about tessellations and symmetry through augmented pattern blocks. Children use tiles to pick ...
Abel Allison, Sean Follmer, Hayes Raffle