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» Learning of Resource Allocation Strategies for Game Playing
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PRESENCE
2006
70views more  PRESENCE 2006»
13 years 7 months ago
Learning, Experience, and Cognitive Factors in the Presence Experiences of Gamers: An Exploratory Relational Study
This paper presents a large scale (N 101) exploratory relational study of computer gamers' gaming habits and their presence experiences. The study posited and examined the ef...
David Nunez, Edwin H. Blake
IJCAI
2007
13 years 9 months ago
Market Based Resource Allocation with Incomplete Information
Although there are some research efforts toward resource allocation in multi-agent systems (MAS), most of these work assume that each agent has complete information about other ag...
Bo An, Chunyan Miao, Zhiqi Shen
COLT
2003
Springer
14 years 29 days ago
A General Class of No-Regret Learning Algorithms and Game-Theoretic Equilibria
A general class of no-regret learning algorithms, called no-Φ-regret learning algorithms, is defined which spans the spectrum from no-external-regret learning to no-internal-reg...
Amy R. Greenwald, Amir Jafari
VTC
2010
IEEE
163views Communications» more  VTC 2010»
13 years 6 months ago
Channel Allocation in a Multiple Distributed Vehicular Users Using Game Theory
— In this paper, we look into the channel allocation problem for a non-cooperative cognitive vehicular ad-hoc communication network with multiple communicating pairs distributed ...
Yusita Kasdani, Yong Huat Chew, Chau Yuen, Woon Ha...
HCI
2009
13 years 5 months ago
Statistics-Based Cognitive Human-Robot Interfaces for Board Games - Let's Play!
Abstract. The archetype of many novel research activities is called cognition. Although separate definitions exist to define a technical cognitive system, it is typically character...
Frank Wallhoff, Alexander Bannat, Jürgen Gast...